Or so it seems
It has been a long road for Dan (interview here) from Data Realms working on Cortex Command. 11 years as the tale is told; but that journey has an end and that end is nigh!
The Industries have only been involved since May, 2008 when we first joined the team that is pushing Cortex Command to 1.0. The time has absolutely flown by. It's been a massively positive experience and quite a behemoth undertaking for such a small team of developers. Now at the end, only weeks away from a final release, the Industries are working hard to make sure Cortex Command will be something to be proud of.
With the Mac port being mostly done for some time now; we've put our energies into getting Cortex Command onto Steam and available for all. Now we're waiting for Dan and the rest of the team to polish and bugfix our way over the line. Our deploy fingers are itching. We're just waiting for the go ahead.
We discovered recently our friends at Transhuman Design have been working hard on getting to release their Pixel based fun fantastic extravaganza King Arthur's Gold. Michal Marcinkowski, the principle rouge of the Transhuman rouge collective, heard about our work towards getting Cortex Command onto Steam. It seems he remembered our past meeting in the aether when the Industries did reside in Europe. Ahoy! Said he. I know a band of scoundrels when I see one! I also know which scruffy misfits can help me ship KAG on Steam. We accepted his invitation to join his band of adventurers; if only for short time.
So the Industrial monkeys have set to work; KAG is now waiting in the wings to fly on Steam powered air. Once MM says "make it so."
For now we leave you with a sweet little Hors d'oeuvre of KAG meat.
King Arthur's Gold is available on Windows, Macintosh and Linux and soon via Steam!