Kruger Heavy Industries is looking for highly talented and dedicated individuals.
As an independent studio, Kruger Heavy Industries is a relaxed place to work. We try to work intelligently and efficiently. We are based in Perth, Western Australia. Currently we're only accepting applications from people living in Australia with PR.
Graphics Programmer
Kruger Heavy Industries is currently looking for a Graphics Programmer with experience with OpenGL and/or work on Apple Macintosh.
Responsibilities:
- Implement graphical enhancements to our engine to keep the visuals of the game on the cutting edge.
- Implement complex gameplay systems to create an excellent gameplay experience.
Qualifications:
- Highly proficient in C++ and object-oriented design
- 3+ years industry experience
- Experience in HLSL/CG and pixel & vertex shader assembly
- Experience with the OpenGL 3D Graphics API
- Excellent knowledge of and an ability to apply 3D math
- BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)
Preference to applicants who have:
- Shipped a Macintosh or next gen console title.
- Familiarity with post processing algorithms a major plus (e.g. Bloom, HDR, Depth of Field)
- Experience with modern animation and graphics techniques (code implementation): IK, CPU & GPU Skinning.
Kruger Heavy Industries offers a competitive salary and a professional but non-corporate environment. Please submit your cover letter with resume and salary requirements to jobs@krugerheavyindustries.com